Game development has always been the side of programming I find most compelling — it sits at the intersection of systems engineering, creative computing, and interactive design. Here are the games I have built or am currently working on.
Current
Code Alkemi:
Open-world game where git repositories are transformed into explorable worlds. Code structure and history generate creatures and environments for players to discover. Built with Godot, Go, Rust, Next.js, and PostgreSQL.
Released
itch.io:
Collection of games and interactive experiments available to play in the browser.
Voyageurs:
Browser-based tower defense game where you guide travellers to their destination. Built with HTML5 Canvas and Javascript.
sWitcher:
Android 2D shoot 'em up. Released on the Google Play Store. No longer available.
In game footage
Prototypes
Scorned:
Prototype combining text-based scripted commands with a scrolling platformer.
In game footage
