Hi! I’m Boris Mbarga. Self-taught and passionate software engineer. I’m mainly interested in computer graphics, artificial intelligence web/software/mobile development, Math, Physics and visual art. I enjoy finding elegant solutions to relatively complex problems you might encounter. But what I like the most is to share and learn from others.
Skills
Programming:
Golang, C, C++, C#, Python, Javascript, PHP, HTML/CSS, SQL, Bash
Environments:
Vim, QT, Visual Studio, Mamp, Unity3D, NodeJs, WebAssembly
Graphic Libraries:
SDL, OpenGL, Html5 Canvas
OS:
Linux, OS X, Windows
Tools:
Git, GDB, GCC, G++, CLANG, Valgrind, Leaks, Objdump
Devices:
Microsoft HoloLens, Kinect, Tobii Eye Tracker
Projects
42sh:
Unix Shell interpreter based on Csh
Mod 1:
Surface generator and hydrodynamic water simulation
Raytracer:
Basic Raytracer Render engine written from scratch
Voyageurs:
Experimental "runner defense" web 2D game